Substance 3D Painter 12.1 is the texturing tool of choice in game and film studios. The update reworks texture baking with continuous rebaking and skew correction, adds OpenPBR support and introduces a hard-surface mode for mechanical detail painting.
The build includes the complete smart material, smart mask and brush library plus the bundled bakers and export presets for Unreal, Unity, glTF and USD. It is pre-activated and runs offline, so no Creative Cloud account or sign-in is required.
Windows 10/11 x64, 16 GB RAM, 4 GB VRAM GPU, 12 GB free disk space